BLOGGER TEMPLATES AND TWITTER BACKGROUNDS

Friday 1 July 2011

Saw Quan Nen 1102700821 Perceptual Depth


This is the scene i chose for my Project 2 from Alice In The Wonderland (2010)

Thursday 30 June 2011

logaesvari samugam. project 2 (PERCEPTUAL DEPTH)

My selected screen capture

The Imaginarium of Doctor Pranassus

KHUZAIRI 1102702361

PROJECT 2 : PERCEPTUAL DEPTH

SCREEN SHOT

Tuesday 28 June 2011

Raja Mohd Taqiyudeen bin Raja Azman 1081108671

Elements of Design :-
·         The usage of geometric shapes in a single location. Some examples of geometrical shapes which are available via the picture above include rectangles, squares and cylinder.

·         The usage of various categories of texture in a location. Examples include the smooth texture of the floor, the rough texture of the wall and the glossy texture of the glass.

·         The usage of various color schemes in a single screen shot s. This includes the usage of dark tone color for the wall and the stairs aside from the usage of light tone color for other objects available around.

Principle of Design :-
·         Contrast between the colors schemes used in the image above based on the color wheel. This include the contrast between the warm color which is red and the cool color orange.

·         Unity.


Elements of Design :-
·         The usage of geometric shapes in a single location. Some examples of geometrical shapes which are available via the picture above include rectangles, squares and cylinder.

·         The usage of various categories of texture in a location. Examples include the smooth texture of the floor, the rough texture of the wall and the glossy texture of the glass.

·         The usage of lines in a screen shot. Examples include the usage of leading line in the image above creates the field of depth to the audience.

Principle of Design :-
·         Harmony. The image above consists of lines, shapes and texture.

·         Balance.

 
Element of Design :-
·         The usage of geometric shapes in a single location. Some examples of geometrical shapes which are available via the picture above include rectangles, squares and cylinder.

·         The usage of various categories of texture in a location. Examples include the smooth texture of the floor, the rough texture of the wall and the glossy texture of the glass.

·         The usage of various color schemes in a single screen shot s. This includes the usage of dark tone color for the wall and the stairs aside from the usage of light tone color for other objects available around.

·         The usage of lines in a screen shot. Examples include the usage of leading line in the image above creates the field of depth to the audience.

Principle of Design :-
·         Contrast between the colors schemes used in the image above based on the color wheel. This include the contrast between the warm color which is red and the cool color orange.

·         Harmony. The image above consists of lines, shapes and texture.

·         Balance.

·         Repitition.

 
Element of Design :-
·         The usage of geometric shapes in a single location. Some examples of geometrical shapes which are available via the picture above include rectangles, squares and cylinder.

·         The usage of various categories of texture in a location. Examples include the smooth texture of the floor, the rough texture of the wall and the glossy texture of the glass.
Principle of Design :-
·         Balance.

·         Repitition.


      Process of QTVR.


     1) Identifying the elements and principles of design.
    Generally, before I began establishing the QTVR video, I had a problem of differentiating between the elements of design with the principles of design. Therefore, in order to overcome this problem, I refer to many examples which are available either via online and by reading books in order to get a better understanding. Last but not least,  the last thing that I did is find a good angle to shoot my QTVR video.

      2) Data Capturing and Stitching.
     Well this is the best where I struggled a lot. This is due to the reason that my photography knowledge is very limited therefore this assignment challenged me a lot when I need to take 360 panaroma picture of the place where I have chose to shot. I did take picture from various angle of the place in order to ensure my raw data is good enough to stitch. My first trial was definitely a fail and frustration therefore I have to took the images all over again to stitch them promptly. After several trials I manage to stitch the picture that I have took in autodesk stitcher with lesser holes.

      3) Mistakes and lesson learned.
     Basically the mistakes that I did throughout this assignment are mostly prominent one. An example is when I took a picture by using manual way which is by using bare hands and with no tripod stand which later leads to my stitching goes wrong. I even had problem with setting up my camera angle where we have to set it right. My serious problem was taking the picture 90 degrees top and bottom, I even had to redo that problem several times to get it right, but sadly its quiet hard to be solved.